item script timestopscroll{ void run(int clockitem, int jinxtime){ if (Game->Counter[CR_SCRIPT1] = 1){ Game->Counter[CR_SCRIPT1] -= 1; item givenclock = Screen->CreateItem(4); givenclock->X = Link->X; givenclock->Y = Link->Y; givenclock->Z = Link->Z; Link->ItemJinx = 2;} } else{ Game->PlaySound(errorsfx); } } } item script increaseMaximumDCounterCount { void run(int increaseitem1, int increaseItemAmount1, int valueid, int increaseItemAmount2) { if (Link->Item[(increaseitem1)] == 1) { Game->MCounter[valueid] = increaseItemAmount1; Game->Counter[valueid] += 1; } } }