if (Game->Counter[MC_COUNTER] > 3) ) //If Link has more than three MP Pieces { Game->Counter[MC_COUNTER] == 0; //Remduces MC Piece COunter to 0 item MCWhole = Screen->CreateItem(58); //Gives link a while MC. MCWhole->X = Link->X; MCWhole->Y = Link->Y; MCWhole->Z = Link->Z; }