int ExplodeTimers[2]; const int EXPLODE_COUNTDOWN = 0; const int NUM_EXPLOSIONS = 1; const int EXPLODE_X = 2; const int EXPLODE_Y = 3; const int EXPLODE_DUR_BETWEEN_BLASTS = 80; if ( ExplodeTimers[NUM_EXPLOSIONS] > 0 ) { if ExplodeTimers[EXPLODE_COUNTDOWN] > 0 ) { ExplodeTimers[EXPLODE_COUNTDOWN]--; } else if ( ExplodeTimers[EXPLODE_COUNTDOWN] == 0 ) {