# Define SciTE settings for C++, C, C#, Ch, Java, IDL, JavaScript, Flash (ActionScript 2) files. # sma files are Small script (C-like) file.patterns.cpp=*.c;*.cc;*.cpp;*.cxx;*.h;*.hh;*.hpp;*.hxx;*.ipp;*.m;*.mm;*.sma;*.z;*.zh;*zlib;*.lib;*.zs;*.zsc;*.zc file.patterns.cplusplus=*.cc;*.cpp;*.cxx # jad = decompiled class files; pde = Processing.org sketch files file.patterns.java=*.java;*.jad;*.pde # pln, inc and t are SilkTest (4Test) files. file.patterns.test=*.pln;*.inc;*.t # es = JS dialect of Abobe for SVG file.patterns.js=*.js;*.es;*.json file.patterns.cs=*.cs file.patterns.rc=*.rc;*.rc2;*.dlg file.patterns.idl=*.idl;*.odl file.patterns.flash=*.as;*.asc;*.jsfl file.patterns.ch=*.ch;*.chf;*.chs file.patterns.vala=*.vala file.patterns.go=*.go file.patterns.pike=*.pike file.patterns.swift=*.swift file.patterns.c.like=$(file.patterns.cpp);$(file.patterns.cs);$(file.patterns.idl);$(file.patterns.java);$(file.patterns.js);$(file.patterns.flash);$(file.patterns.ch);$(file.patterns.vala);$(file.patterns.pike) shbang.tcc=cpp shbang.tinycc=cpp filter.cpp=C/C++ (c cc cpp cxx cs vala h hh hxx hpp ipp dlg rc rc2 mak)|\ $(file.patterns.cpp);$(file.patterns.cs);$(file.patterns.rc);$(file.patterns.vala);*.mak;make*| filter.java=Java (java)|*.java| filter.js=JavaScript (js es)|$(file.patterns.js)| filter.idl=IDL (idl odl)|$(file.patterns.idl)| filter.test=SilkTest (pln inc t)|$(file.patterns.test)| filter.flash=Flash (as asc jsfl)|$(file.patterns.flash)| filter.ch=Ch (ch chf chs)|$(file.patterns.ch)| filter.go=Go (go)|$(file.patterns.go)| filter.pike=Pike (pike)|$(file.patterns.pike)| filter.swift=Swift (swift)|$(file.patterns.swift)| lexer.$(file.patterns.java)=cpp lexer.$(file.patterns.cpp)=cpp lexer.$(file.patterns.rc)=cpp lexer.$(file.patterns.idl)=cpp lexer.$(file.patterns.cs)=cpp lexer.$(file.patterns.js)=cpp lexer.$(file.patterns.test)=cpp lexer.$(file.patterns.flash)=cpp lexer.$(file.patterns.ch)=cpp lexer.$(file.patterns.vala)=cpp lexer.$(file.patterns.go)=cpp lexer.$(file.patterns.pike)=cpp lexer.$(file.patterns.swift)=cpp keywordclass.cpp=and and_eq asm auto bitand bitor bool break \ case catch char class compl const const_cast constexpr continue \ default delete do double dynamic_cast else enum explicit export extern false float for \ friend goto if inline int long mutable namespace new not not_eq \ operator or or_eq private protected public \ register reinterpret_cast return short signed sizeof static static_cast struct switch \ template this throw true try typedef typeid typename union unsigned using \ virtual void volatile wchar_t while xor xor_eq \ Game \ Link \ npc \ ffc \ Screen \ item \ weapon \ itemdata \ Waitframe \ Waitdraw \ Waitframes \ Quit \ Save End \ ShowSaveScreen \ ShowSaveQuitScreen \ script \ Warp \ PitWarp \ Trace TraceB TraceS TraceToBase TraceNL \ SizeOfArray \ global \ #GetFFCScript \ #Abs ArcTan ArcSin ArcCos CopyTile Cos Factorial InvPow Ln Log10 Pow Sin Sqrt Tan \ #ClearTile ClearTrace SwapTile \ #Max Min \ #Rand RadianSin RadianCos RadianTan \ #CollDetection \ #Jump Dir HitDir Action \ #HP MP MaxHP MaxMP \ #HeldItem \ #Data Script CSet Delay \ #Wavy Quake \ #SetSideWarp SetTileWarp GetSideWarpDMap GetSideWarpScreen GetSideWarpType GetTileWarpDMap GetTileWarpScreen GetTileWarpType \ #NumItems LoadItem CreateItem \ #LoadFFC \ #NumNPCs LoadNPC CreateNPC \ #NumLWeapons LoadLWeapon CreateLWeapon \ #NumEWeapons LoadEWeapon CreateEWeapon \ #isSolid \ #ClearSprites \ #FastCombo \ #Message \ #DrawString \ #DrawLayer DrawScreen \ ID \ #OriginalTile Tile CSet FlashCSet Flip Extend TileWidth TileHeight HitWidth HitHeight \ #UseSprite NumFrames Frame ASpeed Damage Step Angle Angular Flash \ #GetName Family Level Power Amount \ #MaxIncrement \ #Keep \ #Counter \ #UseSound \ GetCurScreen GetCurDMapScreen GetCurLevel GetCurMap GetCurDMap \ #GetScreenD SetScreenD \ #GetDMapScreenD SetDMapScreenD \ #PlaySound \ #Damage \ #WeaponDamage \ #DrawStyle \ #Stun #BossPal \ #SFX \ #Defense \ #Attributes \ #Misc \ #BreakShield \ #X Y Z \ directives.objective.c=\ @class @defs @protocol @required @optional @end \ @interface @public @package @protected @private @property \ @implementation @synthesize @dynamic \ @throw @try @catch @finally \ @synchronized @autoreleasepool \ @selector @encode \ @compatibility_alias # Since Objective C and C++ share the .h extension, allow Objective C directives as keywords # For stricter display of pure C++, specify keywords.$(file.patterns.cpp)=$(keywordclass.cpp) keywords.$(file.patterns.cpp)=$(keywordclass.cpp) $(directives.objective.c) # keywords2 is for highlighting user defined keywords or function calls or similar #keywords2.$(file.patterns.cpp)=file # keywords3 is for doc comment keywords, highlighted in style 17 #CPP doxygen file.patterns.doxygen.langs=$(file.patterns.cpp);$(file.patterns.java) keywordclass.doxygen=a addindex addtogroup anchor arg attention \ author b brief bug c class code date def defgroup deprecated dontinclude \ e em endcode endhtmlonly endif endlatexonly endlink endverbatim enum example exception \ f$ f[ f] file fn Game hideinitializer htmlinclude htmlonly \ if image include ingroup internal invariant interface latexonly li line link \ mainpage name namespace nosubgrouping note overload \ p page par param param[in] param[out] \ post pre ref relates remarks return retval \ sa section see showinitializer since skip skipline struct subsection \ test throw throws todo typedef union until \ var verbatim verbinclude version warning weakgroup $ @ \ & < > # { } keywords3.$(file.patterns.doxygen.langs)=$(keywordclass.doxygen) # keywords5 is for preprocessor definitions and will cause inactive code # to be greyed out. This setting is a space separated list of definitions # where a definition may be of the form NAME=VALUE or simply NAME. #keywords5.$(file.patterns.cpp)=_MSC_VER SCI_NAMESPACE GTK_MAJOR_VERSION=2 word.chars.cxx=$(chars.alpha)$(chars.numeric)_# word.characters.$(file.patterns.cpp)=$(word.chars.cxx) calltip.cpp.word.characters=$(chars.alpha)$(chars.numeric)_ comment.block.cpp=//~ #comment.block.at.line.start.cpp=1 comment.stream.start.cpp=/* comment.stream.end.cpp=*/ comment.box.start.cpp=/* comment.box.middle.cpp= * comment.box.end.cpp= */ # Folding #fold.cpp.syntax.based=0 #fold.cpp.comment.multiline=0 #fold.cpp.comment.explicit=0 #defaults for fold.cpp.explicit.start=//{ and fold.cpp.explicit.end=//} # can be replaced by defining custom strings, e.g. //[ and //] #fold.cpp.explicit.start=//[ #fold.cpp.explicit.end=//] #if fold strings are set to something like /*{{{ and /*}}} (Origami/WinF style fold strings), enable # fold.cpp.explicit.anywhere, allowing explicit fold points being anywhere, not just in line comments #fold.cpp.explicit.anywhere=1 #fold.at.else=1 file.patterns.c.except.cpp=$(file.patterns.cs);$(file.patterns.idl);*.java;$(file.patterns.flash);$(file.patterns.ch) statement.indent.$(file.patterns.c.except.cpp)=5 case default do else for if while statement.indent.$(file.patterns.cpp)=5 case default do else for if private protected public while statement.end.$(file.patterns.c.like)=10 ; statement.lookback.$(file.patterns.c.like)=20 block.start.$(file.patterns.c.like)=10 { block.end.$(file.patterns.c.like)=10 } #autocomplete.cpp.fillups=( #styling.within.preprocessor=1 preprocessor.symbol.$(file.patterns.cpp)=# preprocessor.start.$(file.patterns.cpp)=if ifdef ifndef preprocessor.middle.$(file.patterns.cpp)=else elif preprocessor.end.$(file.patterns.cpp)=endif preprocessor.symbol.$(file.patterns.cs)=# preprocessor.start.$(file.patterns.cs)=if region preprocessor.middle.$(file.patterns.cs)=else elif preprocessor.end.$(file.patterns.cs)=endif endregion keywordclass.ch=\ auto array bool break case char class complex ComplexInf ComplexNaN \ const continue default delete \ do double else enum export extern float for foreach goto if Inf inline int \ long namespace NaN new NULL private public register restrict return short \ signed sizeof static string_t struct switch this typedef union unsigned \ using void volatile wchar_t while __declspec keywords.$(file.patterns.ch)=$(keywordclass.ch) word.chars.ch=$(chars.alpha)$(chars.numeric)_# word.characters.$(file.patterns.ch)=$(word.chars.cxx) comment.block.ch=//~ #comment.block.at.line.start.ch=1 comment.stream.start.ch=/* comment.stream.end.ch=*/ comment.box.start.ch=/* comment.box.middle.ch= * comment.box.end.ch= */ preprocessor.symbol.$(file.patterns.ch)=# preprocessor.start.$(file.patterns.ch)=if ifdef ifndef preprocessor.middle.$(file.patterns.ch)=else elif preprocessor.end.$(file.patterns.ch)=endif keywordclass.cs=abstract as ascending base bool break by byte case catch char checked \ class const continue decimal default delegate descending do double else enum \ equals event explicit extern false finally fixed float for foreach from goto group if \ implicit in int interface internal into is join lock let long namespace new null \ object on operator orderby out override params private protected public \ readonly ref return sbyte sealed select short sizeof stackalloc static \ string struct switch this throw true try typeof uint ulong \ unchecked unsafe ushort using var virtual void volatile where while keywords.$(file.patterns.cs)=$(keywordclass.cs) word.characters.$(file.patterns.cs)=$(word.chars.cxx) keywordclass.go=\ bool byte break case chan complex64 complex128 const continue defer default \ else for func go goto fallthrough false float32 float64 if import int interface int8 int16 int32 int64 \ len map nil package range return select string struct switch true type \ uint uintptr uint8 uint16 uint32 uint64 var keywords.$(file.patterns.go)=$(keywordclass.go) keywordclass.rc=\ ACCELERATORS ALT AUTO3STATE AUTOCHECKBOX AUTORADIOBUTTON \ BEGIN BITMAP BLOCK BUTTON CAPTION CHARACTERISTICS CHECKBOX CLASS \ COMBOBOX CONTROL CTEXT CURSOR DEFPUSHBUTTON DIALOG DIALOGEX DISCARDABLE \ EDITTEXT END EXSTYLE FONT GROUPBOX ICON LANGUAGE LISTBOX LTEXT \ MENU MENUEX MENUITEM MESSAGETABLE POPUP \ PUSHBUTTON RADIOBUTTON RCDATA RTEXT SCROLLBAR SEPARATOR SHIFT STATE3 \ STRINGTABLE STYLE TEXTINCLUDE VALUE VERSION VERSIONINFO VIRTKEY keywords.$(file.patterns.rc)=$(keywordclass.rc) keywordclass.idl=\ aggregatable allocate appobject arrays async async_uuid \ auto_handle \ bindable boolean broadcast byte byte_count \ call_as callback char coclass code comm_status \ const context_handle context_handle_noserialize \ context_handle_serialize control cpp_quote custom \ decode default defaultbind defaultcollelem \ defaultvalue defaultvtable dispinterface displaybind dllname \ double dual \ enable_allocate encode endpoint entry enum error_status_t \ explicit_handle \ fault_status first_is float \ handle_t heap helpcontext helpfile helpstring \ helpstringcontext helpstringdll hidden hyper \ id idempotent ignore iid_as iid_is immediatebind implicit_handle \ import importlib in include in_line int __int64 __int3264 interface \ last_is lcid length_is library licensed local long \ max_is maybe message methods midl_pragma \ midl_user_allocate midl_user_free min_is module ms_union \ ncacn_at_dsp ncacn_dnet_nsp ncacn_http ncacn_ip_tcp \ ncacn_nb_ipx ncacn_nb_nb ncacn_nb_tcp ncacn_np \ ncacn_spx ncacn_vns_spp ncadg_ip_udp ncadg_ipx ncadg_mq \ ncalrpc nocode nonbrowsable noncreatable nonextensible notify \ object odl oleautomation optimize optional out out_of_line \ pipe pointer_default pragma properties propget propput propputref \ ptr public \ range readonly ref represent_as requestedit restricted retval \ shape short signed size_is small source strict_context_handle \ string struct switch switch_is switch_type \ transmit_as typedef \ uidefault union unique unsigned user_marshal usesgetlasterror uuid \ v1_enum vararg version void wchar_t wire_marshal keywordclass.msidl=handle keywordclass.xpidl=attribute native noscript scriptable shared wstring inout keywords.$(file.patterns.idl)=$(keywordclass.idl) $(keywordclass.xpidl) # http://java.sun.com/docs/books/tutorial/java/nutsandbolts/_keywords.html keywordclass.java=abstract assert boolean break byte case catch char class \ const continue default do double else enum extends final finally float for \ goto if implements import instanceof int interface long \ native new package private protected public \ return short static strictfp super switch synchronized this throw throws \ transient try var void volatile while keywords.$(file.patterns.java)=$(keywordclass.java) keywordclass.javascript=abstract boolean break byte case catch char class \ const continue debugger default delete do double else enum export extends \ final finally float for function goto if implements import in instanceof \ int interface long native new package private protected public \ return short static super switch synchronized this throw throws \ transient try typeof var void volatile while with keywords.$(file.patterns.js)=$(keywordclass.javascript) keywordclass.flash=add and break case catch class continue default delete do \ dynamic else eq extends false finally for function ge get gt if implements import in \ instanceof interface intrinsic le lt ne new not null or private public return \ set static super switch this throw true try typeof undefined var void while with keywordclass2.flash=Array Arguments Accessibility Boolean Button Camera Color \ ContextMenu ContextMenuItem Date Error Function Key LoadVars LocalConnection Math \ Microphone Mouse MovieClip MovieClipLoader NetConnection NetStream Number Object \ PrintJob Selection SharedObject Sound Stage String StyleSheet System TextField \ TextFormat TextSnapshot Video Void XML XMLNode XMLSocket \ _accProps _focusrect _global _highquality _parent _quality _root _soundbuftime \ arguments asfunction call capabilities chr clearInterval duplicateMovieClip \ escape eval fscommand getProperty getTimer getURL getVersion gotoAndPlay gotoAndStop \ ifFrameLoaded Infinity -Infinity int isFinite isNaN length loadMovie loadMovieNum \ loadVariables loadVariablesNum maxscroll mbchr mblength mbord mbsubstring MMExecute \ NaN newline nextFrame nextScene on onClipEvent onUpdate ord parseFloat parseInt play \ prevFrame prevScene print printAsBitmap printAsBitmapNum printNum random removeMovieClip \ scroll set setInterval setProperty startDrag stop stopAllSounds stopDrag substring \ targetPath tellTarget toggleHighQuality trace unescape unloadMovie unLoadMovieNum updateAfterEvent keywords.$(file.patterns.flash)=$(keywordclass.flash) keywords2.$(file.patterns.flash)=$(keywordclass2.flash) keywordclass.vala=if else switch case default break continue return yield for foreach in \ do while try catch finally throw keywordclass2.vala=namespace interface class struct enum delegate signal errordomain \ construct get set value base const static var dynamic weak unowned virtual abstract \ override public protected private extern throws requires ensures yields out ref lock \ using true false null delete generic new this typeof sizeof as owned int string char bool keywords.$(file.patterns.vala)=$(keywordclass.vala) keywords2.$(file.patterns.vala)=$(keywordclass2.vala) keywordclass.pike=constant enum if do for while else foreach case switch break continue \ return typeof catch class lambda import inherit static void int string float mixed object \ function program array mapping multiset keywords.$(file.patterns.pike)=$(keywordclass.pike) keywordclass.swift.declarations=class deinit enum extension func import init \ internal let operator private protocol public static struct subscript typealias var keywordclass.swift.statements=break case continue default do else fallthrough \ for if in return switch where while keywordclass.swift.expressions=as dynamicType false is nil self Self super \ true __COLUMN__ __FILE__ __FUNCTION__ __LINE__ # The contextual keywords are only keywords in particular contexts keywordclass.swift.contextual=associativity convenience dynamic didSet final get \ infix inout lazy left mutating none nonmutating optional override postfix \ precedence prefix Protocol required right set Type unowned weak willSet keywords.$(file.patterns.swift)=$(keywordclass.swift.declarations) \ $(keywordclass.swift.statements) $(keywordclass.swift.expressions) \ $(keywordclass.swift.contextual) # Markers # keywords6.$(file.patterns.c.like)=FIXME TODO XXX HACK UnresolvedMergeConflict UNDONE #lexer.cpp.track.preprocessor=1 #lexer.cpp.update.preprocessor=1 # For C# leave lexer.cpp.verbatim.strings.allow.escapes as 0 but change to 1 for Objective C #lexer.cpp.verbatim.strings.allow.escapes=1 #lexer.cpp.hashquoted.strings=1 # C++ styles # Default style.cpp.32=$(font.base) # White space style.cpp.0=fore:#808080 # Comment: /* */. style.cpp.1=$(colour.code.comment.box),$(font.code.comment.box) # Line Comment: //. style.cpp.2=$(colour.code.comment.line),$(font.code.comment.line) # Doc comment: block comments beginning with /** or /*! style.cpp.3=$(colour.code.comment.doc),$(font.code.comment.doc) # Number style.cpp.4=$(colour.number) # Keyword style.cpp.5=$(colour.keyword),bold # Double quoted string style.cpp.6=$(colour.string) # Single quoted string style.cpp.7=$(colour.char) # UUIDs (only in IDL) style.cpp.8=fore:#804080 # Preprocessor style.cpp.9=$(colour.preproc) # Operators style.cpp.10=$(colour.operator),bold # Identifiers style.cpp.11= # End of line where string is not closed style.cpp.12=fore:#000000,$(font.monospace),back:#E0C0E0,eolfilled # Verbatim strings for C# style.cpp.13=fore:#007F00,$(font.monospace),back:#E0FFE0,eolfilled # Regular expressions for JavaScript style.cpp.14=fore:#3F7F3F,$(font.monospace),back:#E0F0FF,eolfilled # Doc Comment Line: line comments beginning with /// or //!. style.cpp.15=$(colour.code.comment.doc),$(font.code.comment.doc) # Keywords2 style.cpp.16=fore:#B00040 # Comment keyword style.cpp.17=fore:#3060A0,$(font.code.comment.doc) # Comment keyword error style.cpp.18=fore:#804020,$(font.code.comment.doc) # Raw strings for C++0x style.cpp.20=$(colour.string),back:#FFF3FF,eolfilled # Triple-quoted strings for Vala style.cpp.21=$(font.monospace),fore:#007F00,back:#E0FFE0,eolfilled # Hash-quoted strings for Pike style.cpp.22=$(font.monospace),fore:#007F00,back:#E7FFD7,eolfilled # Preprocessor stream comment style.cpp.23=fore:#659900 # Preprocessor stream doc comment style.cpp.24=$(colour.code.comment.doc) # User defined literals style.cpp.25=fore:#C06000 # Task Marker style.cpp.26=fore:#BE07FF,$(font.code.comment.line) # Inactive states are 64 greater than their active counterparts # White space style.cpp.64=fore:#C0C0C0 # Comment: /* */. style.cpp.65=$(style.cpp.1),fore:#90B090 # Line Comment: //. style.cpp.66=$(style.cpp.2),fore:#90B090 # Doc comment: block comments beginning with /** or /*! style.cpp.67=$(style.cpp.3),fore:#D0D0D0 # Number style.cpp.68=$(style.cpp.4),fore:#90B0B0 # Keyword style.cpp.69=$(style.cpp.5),fore:#9090B0 # Double quoted string style.cpp.70=$(style.cpp.6),fore:#B090B0 # Single quoted string style.cpp.71=$(style.cpp.7),fore:#B090B0 # UUIDs (only in IDL) style.cpp.72=$(style.cpp.8),fore:#C0C0C0 # Preprocessor style.cpp.73=$(style.cpp.9),fore:#B0B090 # Operators style.cpp.74=$(style.cpp.10),fore:#B0B0B0 # Identifiers style.cpp.75=$(style.cpp.11),fore:#B0B0B0 # End of line where string is not closed style.cpp.76=$(style.cpp.12),fore:#000000 # Verbatim strings for C# style.cpp.77=$(style.cpp.13),fore:#90B090 # Regular expressions for JavaScript style.cpp.78=$(style.cpp.14),fore:#7FAF7F # Doc Comment Line: line comments beginning with /// or //!. style.cpp.79=$(style.cpp.15),fore:#C0C0C0 # Keywords2 style.cpp.80=$(style.cpp.16),fore:#C0C0C0 # Comment keyword style.cpp.81=$(style.cpp.17),fore:#C0C0C0 # Comment keyword error style.cpp.82=$(style.cpp.18),fore:#C0C0C0 # Raw strings for C++0x style.cpp.84=$(style.cpp.20),fore:#B090B0 # Triple-quoted strings for Vala style.cpp.85=$(style.cpp.21),fore:#90B090 # Hash-quoted strings for Pike style.cpp.86=$(style.cpp.22),fore:#90B090 # Preprocessor stream comment style.cpp.87=$(style.cpp.23),fore:#A0C090 # Preprocessor stream doc comment style.cpp.88=$(style.cpp.23),fore:#C0C0C0 # User defined literals style.cpp.89=fore:#D7A090 # Task Marker style.cpp.90=fore:#C3A1CF,$(font.code.comment.line) # Braces are only matched in operator style braces.cpp.style=10 ccopts=-pedantic -Os cc=g++ $(ccopts) -c $(FileNameExt) -o $(FileName).o ccc=gcc $(ccopts) -c $(FileNameExt) -o $(FileName).o make.command=make command.compile.*.c=$(ccc) -std=c99 command.build.*.c=$(make.command) command.build.*.h=$(make.command) command.clean.*.c=$(make.command) clean command.clean.*.h=$(make.command) clean command.go.*.c=./$(FileName) # To make the Go command both compile (if needed) and execute, use this setting: #command.go.needs.*.c=gcc $(ccopts) -std=c99 $(FileNameExt) -o $(FileName) command.compile.$(file.patterns.cplusplus)=$(cc) command.build.$(file.patterns.cplusplus)=$(make.command) command.clean.$(file.patterns.cplusplus)=$(make.command) clean command.go.$(file.patterns.cplusplus)=./$(FileName) command.go.needs.$(file.patterns.cplusplus)=g++ $(ccopts) $(FileNameExt) -o $(FileName) command.name.0.$(file.patterns.cpp)=Indent command.0.$(file.patterns.cpp)=astyle -tOHUKk3 $(FileNameExt) command.is.filter.0.$(file.patterns.cpp)=1 command.name.1.$(file.patterns.cplusplus)=Lint command.1.$(file.patterns.cplusplus)=g++ -W -Wall -Wshadow -Wwrite-strings -Wold-style-cast \ -Woverloaded-virtual -pedantic -Os -fno-exceptions -c $(FileNameExt) if PLAT_WIN command.compile.*.rc=windres $(FileNameExt) $(FileName).o command.build.*.rc=$(make.command) command.help.$(file.patterns.cpp)=$(CurrentWord)!G:\Program Files\Microsoft Visual Studio\MSDN98\98VSa\1033\MSDNVS6A.COL command.help.subsystem.$(file.patterns.cpp)=4 command.go.*.js=cscript /nologo $(FileNameExt) # When maintaining old Win16 programs... # command.help.$(file.patterns.cpp)=$(CurrentWord)!I:\msvc\help\win31wh.hlp # command.help.subsystem.$(file.patterns.cpp)=5 if PLAT_GTK command.help.$(file.patterns.cpp)=man $(CurrentWord) | col -b if PLAT_WIN command.build.*.cs=csc /t:winexe $(FileNameExt) /r:system.dll,system.drawing.dll command.go.*.cs=$(FileName) command.go.subsystem.*.cs=0 if PLAT_GTK command.build.*.cs=mcs /t:winexe $(FileNameExt) /r:System,System.Drawing command.go.*.cs=mono $(FileName).exe command.go.subsystem.*.cs=1 command.compile.*.java=javac $(FileNameExt) command.build.*.java=javac *.java command.go.*.java=java -cp . $(FileName) if PLAT_WIN command.help.*.java=http://java.sun.com/javase/6/docs/api/java/util/$(CurrentWord).html command.help.subsystem.*.java=2 command.compile.*.ch=ch -n $(FileNameExt) command.build.*.ch=ch -n $(FileNameExt) command.go.*.ch=ch -u $(FileNameExt) command.compile.*.as=mtasc -strict $(FileNameExt) command.build.*.as=mtasc -strict *.as command.build.$(file.patterns.vala)=valac $(FileNameExt) command.go.*.vala=./$(FileName) # can also be 6g for 64-bit systems! command.compile.*.go=8g $(FileNameExt) command.build.*.go=$(make.command) command.go.*.go=./$(FileName)