Zelda Classic v2.50 (Build 29) Allocating quest path buffers (4.00k/4.00k)...OK Allocating map buffer (1008.84k/1012.84k)... OK Allocating combo buffer (5.98k/1018.82k)... OK Allocating string buffer (680.00k/1.66M)... OK Allocating door combo buffer (159.50k/1.81M)... OK Allocating dmap buffer (234.00k/2.04M)... OK Allocating combo buffer (1.62M/3.66M)... OK Allocating color data buffer (314.11k/3.97M)... OK Allocating tile buffer (8.50M/12.47M)... OK Allocating trash buffer (97.66k/12.56M)... OK Allocating item buffer (31.12k/12.59M)... OK Allocating weapon buffer (2.50k/12.59M)... OK Allocating guy buffer (70.00k/12.66M)... OK Allocating combo class buffer (33.30k/12.70M)... OK Initializing Allegro... OK Checking Files... OK Allocating bitmap buffers... OK Loading data files: Zelda.Dat...OK Fonts.Dat...OK SFX.Dat...OK Initializing sound driver... OK Used switch: -windowed set gfx mode succsessful at -2 8bpp 640 x 480 Triplebuffer not available Loading saved games... OK Loading Quest: new quest... Decrypting...okay. Opening...okay. Loading Quest: new quest... Decrypting...okay. Opening...okay. Loading Quest: new quest... Decrypting...okay. Opening...okay. Loading Quest: C:\z2502\./ccshop2.qst... Decrypting...okay. Opening...okay. Reading Header...okay. Made in ZQuest 250 Beta 29 Reading Rules...okay. Reading Strings...okay. Reading Doors...okay. Reading DMaps...okay. Reading Misc. Data...okay. Reading Misc. Colors...okay. Reading Game Icons...okay. Reading Items...okay. Reading Weapons...okay. Reading Maps...okay. Reading Combos...okay. Reading Combo Aliases...okay. Reading Color Data...okay. Reading Tiles...okay. Reading Tunes...okay. Reading Cheat Codes...okay. Reading Init. Data...okay. Reading Custom Guy Data...okay. Reading Custom Link Sprite Data...okay. Reading Custom Subscreen Data...okay. Reading FF Script Data...okay. Reading SFX Data...okay. Reading Item Drop Sets...okay. Reading Favorite Combos...okay. Done. Screen->D[SHOP_REGISTER] << 0 is: 0.0000 FFC_GetNumberShopItems() returned: 3.0000 Screen->D[SHOP_REGISTER] << 0 is: 0.0000 FFC_GetNumberShopItems() returned: 3.0000 Screen->D[SHOP_REGISTER] << 0 is: 0.0000 FFC_GetNumberShopItems() returned: 3.0000 Saving Quest... Writing Header...okay. Writing Rules...okay. Writing Strings...okay. Writing Doors...okay. Writing DMaps...okay. Writing Misc. Data...okay. Writing Misc. Colors...okay. Writing Game Icons...okay. Writing Items...okay. Writing Weapons...okay. Writing Maps...okay. Writing Combos...okay. Writing Combo Aliases...okay. Writing Color Data...okay. Writing Tiles...okay. Writing MIDIs...okay. Writing Cheat Codes...okay. Writing Init. Data...okay. Writing Custom Guy Data...okay. Writing Custom Link Sprite Data...okay. Writing Custom Subscreen Data...okay. Writing FF Script Data...okay. Writing SFX Data...okay. Writing Item Drop Sets...okay. Writing Favorite Combos...okay. Removing timers. Freeing Data: Bitmaps... Subscreens... SFX... Misc... Script buffers... Screen Data... Deleting quest buffers... Cleaning maps. Cleaning tile buffers. Cleaning misc. Armageddon Games web site: http://www.armageddongames.com Zelda Classic web site: http://www.zeldaclassic.com Zelda Classic wiki: http://www.shardstorm.com/ZCwiki/