TK Log Fixed puzzle in moblin fortress that could trap Link. ->Added reset combo, with blue leaves to indicate something out-of-the-ordinary. -Z 12/JAN2017 Added red chest and decorations to moblins fortress. -Z 28JAN2017 Added spanky stalfos, using strings 162, 163 to moblin fortress -Z 28JAN2017 Added reset trigger to second block puzzle in mobiln;s fortress -Z 28JAN2017 Added extra grass tiles for mobilin fortress, setting them to combos. Added statue and 'freestanding torch' tiles in 8-bit mode. ->These are used in the mobils fortress level, and are assigned to combos. Fixed green chest in level 7. -Z 28JAN2017 Fixed all improperly set layers on map 18 (Level 7) -Z 28JAN2017 Saved, 'Triforce_Knight_245_28JAN2017.qst' Exported 'Triforce_Knight_250_28JAN2017.qsu' END of session. Added string 164. This gives Link the wand. -Z 29JAN17 Old man on map 5, screen 22 now awards wand, in addition to half magic. -Z 29JAN17 Map 6 (dmap 28), screen 42, superbomb location. -Z 29JAN17 ->Changed tile warp to lead to new area: -> DMap 100 (map 70), screen 77 -Z 29JAN17 Ecpanded map count to 72 -Z 29JAN17 created dmap 100 for new area, using map 70, setting level to 21. -Z 29JAN17 Set dmap name to 'Cane'. -Z 29JAN17 Expanded map coun to 76 for layers. -Z 29JAN17 Created initial entrance screen on screen 77. Added layer 1 to map 71 screen 77. -Z 29JAN17 Added combo 2920 for use for tile warp spots. -Z 29JAN17 ->Gave the combo a temporary tile, 9024. Will edit later. Set tile warp A on screen ( 08 ) to return player to dungeon entrance on screen 77. -Z 29JAN17 Set dest warp A on screen ( 77 ) . -Z 29JAN17 Set warp return A on map 6 9dmap 28), screen 42. -Z 29JAN17 Added layer 1 de3corations to Cane. -Z 29JAN17 (!gfx) Entrance of Cane has different wall pattern, with moss. Change it, or change the other screens. -Z 29JAN17 Set cane level MIDI to CV stage 3. Set enh music to 'Ducktales Remastered.mp3'. -Z 29JAN17 Changed dmap offsets for cane, and adjusted tile warps. -Z 29JAN17 Entrance screen of Cane is now ( 71 ) , not ( 77 ). -Z 29JAN17 Added boss door (north) on screen ( 67 ) . -Z 29JAN17 Pointed compass to screen ( 57 ). -Z 29JAN17 Fixed missing doors and corrected layer of tile warp on screen ( 08 ) --boss key room. -Z 29JAN17 Fixed tile warp from boss key room to entrance. -Z 29JAN17 Added new brazier combo ( 2548 ) , as a hookshot grab point, using tile12702 with a 16 tile animation. -Z 29JAN17 ->Used in 'Cane' level. Added dungeon pit combos: 2537, 2538, 2539, 2540, 2541, 2542, 2544, 2545, 2546; and corners -Z 29JAN17 2549, 2550, 2551, 2552, using Tiles on ( tile page 46 ). ->Used on map 70, screen 4A. Added combined brazier and flame combos: 2530 (brazier) and 2526 (flame). Tiles are page 100 (8-bit) -Z 29JAN17 Added fallen bridge combos: 2515, and 2519. ->Used in Cane dungeon, screen 4A on map 70. Added strings 165, 166; no feather in Cane dungeon. -Z 29JAN17 Added decorative wall as combos 2924 to 2931; and combos 2935, and 2939. Used as 5x2 ffc in Cane entrance. -Z 29JAN17 ->Technically, two ffcs. One is 4x2, the other is 1x2. Added ghostly knight to entrance of Cane level, informing the player that the feather is disabled. -Z 29JAN17 Added animated spikes (4 hearts) combo 4864. Duplicated to combo 2943 -Z 29JAN17 Added spike combos to 2940, 2941, 2942, with 1/2, 1, and 2 hearts of damage. 2493 is four hearts -Z 29JAN17 Added animated spike combos for 8, 16, and 32 hearts as combos 2944, 2945, and 2946, respectively. -Z 29JAN17 Added string 167 warning player that boots will not suffice for spikes in this dungeon. Appended to previous string from ghost knight. -Z 29JAN17 Saved 'Triforce_Knight_29JAN2017.qst' and exported 'Triforce_Knight_250_29JAN2017.qsu' for 2.50.x. -Z 29JAN17 END of session. START of session 3. Added string 168, for white sword pick-up. -Z 2/Feb/2017 Edited Whit Sword, adding script 'Item message' set D0 to string 168. -Z 2/Feb/2017 Added special item 'bomb fragment' to map 21, screen 51. -Z 2/Feb/2017 Changed room type to 'special item' Set screen state 'enemies->secret' Made secret tile 16 a blue chest. Added flag 16 near centre of screen. Edited string 22, used by map 1 screen 75 item cellar. -Z 2/Feb/2017 Added string 169, and linked it to string 22. -Z 2/Feb/2017 Added ffc script 'magic_sword_trigger' in file 'magic_switches.zs' -Z 2/Feb/2017 Fixed raft path on map 1, screens 28, 29, 18, 19 -Z 2/Feb/2017 Fixed push block problems on map 3, screen 74 -Z 2/Feb/2017 Added string 170 for letter item pick-up. -Z 2/Feb/2017 Changed letter item pick-up script to 'item_message' and set D0 to string 170 Removed ten-heart requirement to obtain magical sword. -Z 2/Feb/2017 Fixed undercombo on map 5, screen 58 -Z 2/Feb/2017 Added string 171 for silver arrow pick-up. -Z 2/Feb/2017 Added string 172 for fire amulet pick-up. -Z 2/Feb/2017 ->Set item pickup script and strings, appropriatey for both items. Set dmap 41 'Desert Whirlpool' to 'level 51'. -Z 2/Feb/2017 ->It was set to 'Level 0' and thus sharing level items with other dmaps. Added item cellar room to 'Fireball' on map 16, screen 80. -Z 2/Feb/2017 Fixed incorrect item cellar location on map 16, screen 4C. -Z 2/Feb/2017 Added faerie ring (heal all) flags to map 9, screen 3F -Z 2/Feb/2017 Modified room design of map 9 screen 4F to clean up graphical issue with big red chest drawing0. -Z 2/Feb/2017 set Side Warp B on map 6, screen 70 to scrolling warp (dest map 1 screen 05, warp return b) -Z 2/Feb/2017 Added string 173, and changed ite amulet pickup string to 173. -Z 2/Feb/2017 Added string 174 for peril ring pick-up. -Z 2/Feb/2017 ->Set pick-up script and string on Peril Ring item. Added walk-through-wall clue on map 3 screen 39. -Z 2/Feb/2017 Saved as 'Triforce_Knight_254_02FEB2017.qst' Exported as: 'Triforce_Knight_250_02FEB2017.qsu' Converted as: 'Triforce_Knight_250_02FEB2017.qst' START Session 4 Fixed pit combos for map 70, screen 4A. ->They are now non-solid, and CT 'Hookshot Only' Saved as: 'Triforce_Knight_254_03FEB2017.qst' Exported as: 'Triforce_Knight_250_03FEB2017.qsu' Converted as: 'Triforce_Knight_250_03FEB2017.qst' END Session 4. BEGIN Session 5 Increased map coun to 92. -Z 11FEB2017 Added pit to map 70 screen 67 on layers 1 and 2 for hookshot return. -Z 11FEB2017 Added tiles for tomb wall to tile page 67. -Z 11FEB2017 -->Added these walls to combo page 21. Added Caqne of Byrna tiles to tile page 68 -Z 11FEB2017 Added Byrna slash sprite as sprite 69 ('Cane of Byrna') -Z 11FEB2017 added tile to Cane of Byrna (item) using ( tile 17720 ) with five anim frames. -Z 11FEB2017 Added String 275 (cane of byrna pick-up) Set message pickup script on Cane of Byrna and attached string 75 to it. -->THis quest needs my cane of byrna action script. Added string 176 and linked it to string 175. -Z 11FEB2017 SAVED as 'Triforce_Knight_254_11FEB2017.qst' -Z 11FEB2017 EXPORTED as 'Triforce_Knight_250_11FEB2017.qsu'. -Z 11FEB2017 CONVERTED to 'Triforce_Knight_250_11FEB2017.qst'. -Z 11FEB2017 END Session 5. BEGIN Session 6, 29th May, 2017. Created new ffc scripts for CANE: (file: TK_Cane_Door.zs) ffc SetCaneDoorBit : This sets a remote bit to open the door ffc in the tomb. ffc CaneLevelDoor : This handles the door opening animation. Added these ffcs to CANE level and set initial args. END Session SIX BEGIN Session Seven 30MAY2017 Fix door animation. Works perfectly. THe flags still need to be fixed to trigger it. -Z Fixed all torches to be hookshot grab. Fixed pit on Screen seventy. Foxed all pit and bridge combos solidity and such. Hookshot is not visible on the subscreen ? Fixed tzorch flame combo solidity. Moved torch flaes to layer 3 Added four pit corner layer corners starting at at 22NINE6 using four tile sstarting at 1221SEVEN Added more pits to rooms. Added inside double-corners for pits. END SESSION